229 lines
		
	
	
		
			6.3 KiB
		
	
	
	
		
			JavaScript
		
	
	
	
	
	
			
		
		
	
	
			229 lines
		
	
	
		
			6.3 KiB
		
	
	
	
		
			JavaScript
		
	
	
	
	
	
| 'use strict';
 | |
| const escapeStringRegexp = require('escape-string-regexp');
 | |
| const ansiStyles = require('ansi-styles');
 | |
| const stdoutColor = require('supports-color').stdout;
 | |
| 
 | |
| const template = require('./templates.js');
 | |
| 
 | |
| const isSimpleWindowsTerm = process.platform === 'win32' && !(process.env.TERM || '').toLowerCase().startsWith('xterm');
 | |
| 
 | |
| // `supportsColor.level` → `ansiStyles.color[name]` mapping
 | |
| const levelMapping = ['ansi', 'ansi', 'ansi256', 'ansi16m'];
 | |
| 
 | |
| // `color-convert` models to exclude from the Chalk API due to conflicts and such
 | |
| const skipModels = new Set(['gray']);
 | |
| 
 | |
| const styles = Object.create(null);
 | |
| 
 | |
| function applyOptions(obj, options) {
 | |
| 	options = options || {};
 | |
| 
 | |
| 	// Detect level if not set manually
 | |
| 	const scLevel = stdoutColor ? stdoutColor.level : 0;
 | |
| 	obj.level = options.level === undefined ? scLevel : options.level;
 | |
| 	obj.enabled = 'enabled' in options ? options.enabled : obj.level > 0;
 | |
| }
 | |
| 
 | |
| function Chalk(options) {
 | |
| 	// We check for this.template here since calling `chalk.constructor()`
 | |
| 	// by itself will have a `this` of a previously constructed chalk object
 | |
| 	if (!this || !(this instanceof Chalk) || this.template) {
 | |
| 		const chalk = {};
 | |
| 		applyOptions(chalk, options);
 | |
| 
 | |
| 		chalk.template = function () {
 | |
| 			const args = [].slice.call(arguments);
 | |
| 			return chalkTag.apply(null, [chalk.template].concat(args));
 | |
| 		};
 | |
| 
 | |
| 		Object.setPrototypeOf(chalk, Chalk.prototype);
 | |
| 		Object.setPrototypeOf(chalk.template, chalk);
 | |
| 
 | |
| 		chalk.template.constructor = Chalk;
 | |
| 
 | |
| 		return chalk.template;
 | |
| 	}
 | |
| 
 | |
| 	applyOptions(this, options);
 | |
| }
 | |
| 
 | |
| // Use bright blue on Windows as the normal blue color is illegible
 | |
| if (isSimpleWindowsTerm) {
 | |
| 	ansiStyles.blue.open = '\u001B[94m';
 | |
| }
 | |
| 
 | |
| for (const key of Object.keys(ansiStyles)) {
 | |
| 	ansiStyles[key].closeRe = new RegExp(escapeStringRegexp(ansiStyles[key].close), 'g');
 | |
| 
 | |
| 	styles[key] = {
 | |
| 		get() {
 | |
| 			const codes = ansiStyles[key];
 | |
| 			return build.call(this, this._styles ? this._styles.concat(codes) : [codes], this._empty, key);
 | |
| 		}
 | |
| 	};
 | |
| }
 | |
| 
 | |
| styles.visible = {
 | |
| 	get() {
 | |
| 		return build.call(this, this._styles || [], true, 'visible');
 | |
| 	}
 | |
| };
 | |
| 
 | |
| ansiStyles.color.closeRe = new RegExp(escapeStringRegexp(ansiStyles.color.close), 'g');
 | |
| for (const model of Object.keys(ansiStyles.color.ansi)) {
 | |
| 	if (skipModels.has(model)) {
 | |
| 		continue;
 | |
| 	}
 | |
| 
 | |
| 	styles[model] = {
 | |
| 		get() {
 | |
| 			const level = this.level;
 | |
| 			return function () {
 | |
| 				const open = ansiStyles.color[levelMapping[level]][model].apply(null, arguments);
 | |
| 				const codes = {
 | |
| 					open,
 | |
| 					close: ansiStyles.color.close,
 | |
| 					closeRe: ansiStyles.color.closeRe
 | |
| 				};
 | |
| 				return build.call(this, this._styles ? this._styles.concat(codes) : [codes], this._empty, model);
 | |
| 			};
 | |
| 		}
 | |
| 	};
 | |
| }
 | |
| 
 | |
| ansiStyles.bgColor.closeRe = new RegExp(escapeStringRegexp(ansiStyles.bgColor.close), 'g');
 | |
| for (const model of Object.keys(ansiStyles.bgColor.ansi)) {
 | |
| 	if (skipModels.has(model)) {
 | |
| 		continue;
 | |
| 	}
 | |
| 
 | |
| 	const bgModel = 'bg' + model[0].toUpperCase() + model.slice(1);
 | |
| 	styles[bgModel] = {
 | |
| 		get() {
 | |
| 			const level = this.level;
 | |
| 			return function () {
 | |
| 				const open = ansiStyles.bgColor[levelMapping[level]][model].apply(null, arguments);
 | |
| 				const codes = {
 | |
| 					open,
 | |
| 					close: ansiStyles.bgColor.close,
 | |
| 					closeRe: ansiStyles.bgColor.closeRe
 | |
| 				};
 | |
| 				return build.call(this, this._styles ? this._styles.concat(codes) : [codes], this._empty, model);
 | |
| 			};
 | |
| 		}
 | |
| 	};
 | |
| }
 | |
| 
 | |
| const proto = Object.defineProperties(() => {}, styles);
 | |
| 
 | |
| function build(_styles, _empty, key) {
 | |
| 	const builder = function () {
 | |
| 		return applyStyle.apply(builder, arguments);
 | |
| 	};
 | |
| 
 | |
| 	builder._styles = _styles;
 | |
| 	builder._empty = _empty;
 | |
| 
 | |
| 	const self = this;
 | |
| 
 | |
| 	Object.defineProperty(builder, 'level', {
 | |
| 		enumerable: true,
 | |
| 		get() {
 | |
| 			return self.level;
 | |
| 		},
 | |
| 		set(level) {
 | |
| 			self.level = level;
 | |
| 		}
 | |
| 	});
 | |
| 
 | |
| 	Object.defineProperty(builder, 'enabled', {
 | |
| 		enumerable: true,
 | |
| 		get() {
 | |
| 			return self.enabled;
 | |
| 		},
 | |
| 		set(enabled) {
 | |
| 			self.enabled = enabled;
 | |
| 		}
 | |
| 	});
 | |
| 
 | |
| 	// See below for fix regarding invisible grey/dim combination on Windows
 | |
| 	builder.hasGrey = this.hasGrey || key === 'gray' || key === 'grey';
 | |
| 
 | |
| 	// `__proto__` is used because we must return a function, but there is
 | |
| 	// no way to create a function with a different prototype
 | |
| 	builder.__proto__ = proto; // eslint-disable-line no-proto
 | |
| 
 | |
| 	return builder;
 | |
| }
 | |
| 
 | |
| function applyStyle() {
 | |
| 	// Support varags, but simply cast to string in case there's only one arg
 | |
| 	const args = arguments;
 | |
| 	const argsLen = args.length;
 | |
| 	let str = String(arguments[0]);
 | |
| 
 | |
| 	if (argsLen === 0) {
 | |
| 		return '';
 | |
| 	}
 | |
| 
 | |
| 	if (argsLen > 1) {
 | |
| 		// Don't slice `arguments`, it prevents V8 optimizations
 | |
| 		for (let a = 1; a < argsLen; a++) {
 | |
| 			str += ' ' + args[a];
 | |
| 		}
 | |
| 	}
 | |
| 
 | |
| 	if (!this.enabled || this.level <= 0 || !str) {
 | |
| 		return this._empty ? '' : str;
 | |
| 	}
 | |
| 
 | |
| 	// Turns out that on Windows dimmed gray text becomes invisible in cmd.exe,
 | |
| 	// see https://github.com/chalk/chalk/issues/58
 | |
| 	// If we're on Windows and we're dealing with a gray color, temporarily make 'dim' a noop.
 | |
| 	const originalDim = ansiStyles.dim.open;
 | |
| 	if (isSimpleWindowsTerm && this.hasGrey) {
 | |
| 		ansiStyles.dim.open = '';
 | |
| 	}
 | |
| 
 | |
| 	for (const code of this._styles.slice().reverse()) {
 | |
| 		// Replace any instances already present with a re-opening code
 | |
| 		// otherwise only the part of the string until said closing code
 | |
| 		// will be colored, and the rest will simply be 'plain'.
 | |
| 		str = code.open + str.replace(code.closeRe, code.open) + code.close;
 | |
| 
 | |
| 		// Close the styling before a linebreak and reopen
 | |
| 		// after next line to fix a bleed issue on macOS
 | |
| 		// https://github.com/chalk/chalk/pull/92
 | |
| 		str = str.replace(/\r?\n/g, `${code.close}$&${code.open}`);
 | |
| 	}
 | |
| 
 | |
| 	// Reset the original `dim` if we changed it to work around the Windows dimmed gray issue
 | |
| 	ansiStyles.dim.open = originalDim;
 | |
| 
 | |
| 	return str;
 | |
| }
 | |
| 
 | |
| function chalkTag(chalk, strings) {
 | |
| 	if (!Array.isArray(strings)) {
 | |
| 		// If chalk() was called by itself or with a string,
 | |
| 		// return the string itself as a string.
 | |
| 		return [].slice.call(arguments, 1).join(' ');
 | |
| 	}
 | |
| 
 | |
| 	const args = [].slice.call(arguments, 2);
 | |
| 	const parts = [strings.raw[0]];
 | |
| 
 | |
| 	for (let i = 1; i < strings.length; i++) {
 | |
| 		parts.push(String(args[i - 1]).replace(/[{}\\]/g, '\\$&'));
 | |
| 		parts.push(String(strings.raw[i]));
 | |
| 	}
 | |
| 
 | |
| 	return template(chalk, parts.join(''));
 | |
| }
 | |
| 
 | |
| Object.defineProperties(Chalk.prototype, styles);
 | |
| 
 | |
| module.exports = Chalk(); // eslint-disable-line new-cap
 | |
| module.exports.supportsColor = stdoutColor;
 | |
| module.exports.default = module.exports; // For TypeScript
 |