79 lines
		
	
	
		
			2.6 KiB
		
	
	
	
		
			Markdown
		
	
	
	
	
	
		
		
			
		
	
	
			79 lines
		
	
	
		
			2.6 KiB
		
	
	
	
		
			Markdown
		
	
	
	
	
	
|  | JavaScript Numbers are represented as [IEEE 754 double-precision floats](http://steve.hollasch.net/cgindex/coding/ieeefloat.html).  Unfortunately, this means they lose integer precision for values beyond +/- 2^^53.  For projects that need to accurately handle 64-bit ints, such as [node-thrift](https://github.com/wadey/node-thrift), a performant, Number-like class is needed.  Int64 is that class. | ||
|  | 
 | ||
|  | Int64 instances look and feel much like JS-native Numbers.  By way of example ... | ||
|  | ```js | ||
|  | // First, let's illustrate the problem ... | ||
|  | > (0x123456789).toString(16)
 | ||
|  | '123456789' // <- what we expect. | ||
|  | > (0x123456789abcdef0).toString(16)
 | ||
|  | '123456789abcdf00' // <- Ugh!  JS doesn't do big ints. :( | ||
|  | 
 | ||
|  | // So let's create a couple Int64s using the above values ... | ||
|  | 
 | ||
|  | // Require, of course | ||
|  | > Int64 = require('node-int64')
 | ||
|  | 
 | ||
|  | // x's value is what we expect (the decimal value of 0x123456789) | ||
|  | > x = new Int64(0x123456789)
 | ||
|  | [Int64 value:4886718345 octets:00 00 00 01 23 45 67 89] | ||
|  | 
 | ||
|  | // y's value is Infinity because it's outside the range of integer | ||
|  | // precision.  But that's okay - it's still useful because it's internal | ||
|  | // representation (octets) is what we passed in | ||
|  | > y = new Int64('123456789abcdef0')
 | ||
|  | [Int64 value:Infinity octets:12 34 56 78 9a bc de f0] | ||
|  | 
 | ||
|  | // Let's do some math.  Int64's behave like Numbers.  (Sorry, Int64 isn't | ||
|  | // for doing 64-bit integer arithmetic (yet) - it's just for carrying | ||
|  | // around int64 values | ||
|  | > x + 1
 | ||
|  | 4886718346 | ||
|  | > y + 1
 | ||
|  | Infinity | ||
|  | 
 | ||
|  | // Int64 string operations ... | ||
|  | > 'value: ' + x
 | ||
|  | 'value: 4886718345' | ||
|  | > 'value: ' + y
 | ||
|  | 'value: Infinity' | ||
|  | > x.toString(2)
 | ||
|  | '100100011010001010110011110001001' | ||
|  | > y.toString(2)
 | ||
|  | 'Infinity' | ||
|  | 
 | ||
|  | // Use JS's isFinite() method to see if the Int64 value is in the | ||
|  | // integer-precise range of JS values | ||
|  | > isFinite(x)
 | ||
|  | true | ||
|  | > isFinite(y)
 | ||
|  | false | ||
|  | 
 | ||
|  | // Get an octet string representation.  (Yay, y is what we put in!) | ||
|  | > x.toOctetString()
 | ||
|  | '0000000123456789' | ||
|  | > y.toOctetString()
 | ||
|  | '123456789abcdef0' | ||
|  | 
 | ||
|  | // Finally, some other ways to create Int64s ... | ||
|  | 
 | ||
|  | // Pass hi/lo words | ||
|  | > new Int64(0x12345678, 0x9abcdef0)
 | ||
|  | [Int64 value:Infinity octets:12 34 56 78 9a bc de f0] | ||
|  | 
 | ||
|  | // Pass a Buffer | ||
|  | > new Int64(new Buffer([0x12, 0x34, 0x56, 0x78, 0x9a, 0xbc, 0xde, 0xf0]))
 | ||
|  | [Int64 value:Infinity octets:12 34 56 78 9a bc de f0] | ||
|  | 
 | ||
|  | // Pass a Buffer and offset | ||
|  | > new Int64(new Buffer([0,0,0,0,0x12, 0x34, 0x56, 0x78, 0x9a, 0xbc, 0xde, 0xf0]), 4)
 | ||
|  | [Int64 value:Infinity octets:12 34 56 78 9a bc de f0] | ||
|  | 
 | ||
|  | // Pull out into a buffer | ||
|  | > new Int64(new Buffer([0x12, 0x34, 0x56, 0x78, 0x9a, 0xbc, 0xde, 0xf0])).toBuffer()
 | ||
|  | <Buffer 12 34 56 78 9a bc de f0> | ||
|  | 
 | ||
|  | // Or copy into an existing one (at an offset) | ||
|  | > var buf = new Buffer(1024);
 | ||
|  | > new Int64(new Buffer([0x12, 0x34, 0x56, 0x78, 0x9a, 0xbc, 0xde, 0xf0])).copy(buf, 512);
 | ||
|  | ``` |