869 lines
		
	
	
		
			16 KiB
		
	
	
	
		
			JavaScript
		
	
	
	
	
	
		
		
			
		
	
	
			869 lines
		
	
	
		
			16 KiB
		
	
	
	
		
			JavaScript
		
	
	
	
	
	
|  | /* MIT license */ | ||
|  | var cssKeywords = require('color-name'); | ||
|  | 
 | ||
|  | // NOTE: conversions should only return primitive values (i.e. arrays, or
 | ||
|  | //       values that give correct `typeof` results).
 | ||
|  | //       do not use box values types (i.e. Number(), String(), etc.)
 | ||
|  | 
 | ||
|  | var reverseKeywords = {}; | ||
|  | for (var key in cssKeywords) { | ||
|  | 	if (cssKeywords.hasOwnProperty(key)) { | ||
|  | 		reverseKeywords[cssKeywords[key]] = key; | ||
|  | 	} | ||
|  | } | ||
|  | 
 | ||
|  | var convert = module.exports = { | ||
|  | 	rgb: {channels: 3, labels: 'rgb'}, | ||
|  | 	hsl: {channels: 3, labels: 'hsl'}, | ||
|  | 	hsv: {channels: 3, labels: 'hsv'}, | ||
|  | 	hwb: {channels: 3, labels: 'hwb'}, | ||
|  | 	cmyk: {channels: 4, labels: 'cmyk'}, | ||
|  | 	xyz: {channels: 3, labels: 'xyz'}, | ||
|  | 	lab: {channels: 3, labels: 'lab'}, | ||
|  | 	lch: {channels: 3, labels: 'lch'}, | ||
|  | 	hex: {channels: 1, labels: ['hex']}, | ||
|  | 	keyword: {channels: 1, labels: ['keyword']}, | ||
|  | 	ansi16: {channels: 1, labels: ['ansi16']}, | ||
|  | 	ansi256: {channels: 1, labels: ['ansi256']}, | ||
|  | 	hcg: {channels: 3, labels: ['h', 'c', 'g']}, | ||
|  | 	apple: {channels: 3, labels: ['r16', 'g16', 'b16']}, | ||
|  | 	gray: {channels: 1, labels: ['gray']} | ||
|  | }; | ||
|  | 
 | ||
|  | // hide .channels and .labels properties
 | ||
|  | for (var model in convert) { | ||
|  | 	if (convert.hasOwnProperty(model)) { | ||
|  | 		if (!('channels' in convert[model])) { | ||
|  | 			throw new Error('missing channels property: ' + model); | ||
|  | 		} | ||
|  | 
 | ||
|  | 		if (!('labels' in convert[model])) { | ||
|  | 			throw new Error('missing channel labels property: ' + model); | ||
|  | 		} | ||
|  | 
 | ||
|  | 		if (convert[model].labels.length !== convert[model].channels) { | ||
|  | 			throw new Error('channel and label counts mismatch: ' + model); | ||
|  | 		} | ||
|  | 
 | ||
|  | 		var channels = convert[model].channels; | ||
|  | 		var labels = convert[model].labels; | ||
|  | 		delete convert[model].channels; | ||
|  | 		delete convert[model].labels; | ||
|  | 		Object.defineProperty(convert[model], 'channels', {value: channels}); | ||
|  | 		Object.defineProperty(convert[model], 'labels', {value: labels}); | ||
|  | 	} | ||
|  | } | ||
|  | 
 | ||
|  | convert.rgb.hsl = function (rgb) { | ||
|  | 	var r = rgb[0] / 255; | ||
|  | 	var g = rgb[1] / 255; | ||
|  | 	var b = rgb[2] / 255; | ||
|  | 	var min = Math.min(r, g, b); | ||
|  | 	var max = Math.max(r, g, b); | ||
|  | 	var delta = max - min; | ||
|  | 	var h; | ||
|  | 	var s; | ||
|  | 	var l; | ||
|  | 
 | ||
|  | 	if (max === min) { | ||
|  | 		h = 0; | ||
|  | 	} else if (r === max) { | ||
|  | 		h = (g - b) / delta; | ||
|  | 	} else if (g === max) { | ||
|  | 		h = 2 + (b - r) / delta; | ||
|  | 	} else if (b === max) { | ||
|  | 		h = 4 + (r - g) / delta; | ||
|  | 	} | ||
|  | 
 | ||
|  | 	h = Math.min(h * 60, 360); | ||
|  | 
 | ||
|  | 	if (h < 0) { | ||
|  | 		h += 360; | ||
|  | 	} | ||
|  | 
 | ||
|  | 	l = (min + max) / 2; | ||
|  | 
 | ||
|  | 	if (max === min) { | ||
|  | 		s = 0; | ||
|  | 	} else if (l <= 0.5) { | ||
|  | 		s = delta / (max + min); | ||
|  | 	} else { | ||
|  | 		s = delta / (2 - max - min); | ||
|  | 	} | ||
|  | 
 | ||
|  | 	return [h, s * 100, l * 100]; | ||
|  | }; | ||
|  | 
 | ||
|  | convert.rgb.hsv = function (rgb) { | ||
|  | 	var rdif; | ||
|  | 	var gdif; | ||
|  | 	var bdif; | ||
|  | 	var h; | ||
|  | 	var s; | ||
|  | 
 | ||
|  | 	var r = rgb[0] / 255; | ||
|  | 	var g = rgb[1] / 255; | ||
|  | 	var b = rgb[2] / 255; | ||
|  | 	var v = Math.max(r, g, b); | ||
|  | 	var diff = v - Math.min(r, g, b); | ||
|  | 	var diffc = function (c) { | ||
|  | 		return (v - c) / 6 / diff + 1 / 2; | ||
|  | 	}; | ||
|  | 
 | ||
|  | 	if (diff === 0) { | ||
|  | 		h = s = 0; | ||
|  | 	} else { | ||
|  | 		s = diff / v; | ||
|  | 		rdif = diffc(r); | ||
|  | 		gdif = diffc(g); | ||
|  | 		bdif = diffc(b); | ||
|  | 
 | ||
|  | 		if (r === v) { | ||
|  | 			h = bdif - gdif; | ||
|  | 		} else if (g === v) { | ||
|  | 			h = (1 / 3) + rdif - bdif; | ||
|  | 		} else if (b === v) { | ||
|  | 			h = (2 / 3) + gdif - rdif; | ||
|  | 		} | ||
|  | 		if (h < 0) { | ||
|  | 			h += 1; | ||
|  | 		} else if (h > 1) { | ||
|  | 			h -= 1; | ||
|  | 		} | ||
|  | 	} | ||
|  | 
 | ||
|  | 	return [ | ||
|  | 		h * 360, | ||
|  | 		s * 100, | ||
|  | 		v * 100 | ||
|  | 	]; | ||
|  | }; | ||
|  | 
 | ||
|  | convert.rgb.hwb = function (rgb) { | ||
|  | 	var r = rgb[0]; | ||
|  | 	var g = rgb[1]; | ||
|  | 	var b = rgb[2]; | ||
|  | 	var h = convert.rgb.hsl(rgb)[0]; | ||
|  | 	var w = 1 / 255 * Math.min(r, Math.min(g, b)); | ||
|  | 
 | ||
|  | 	b = 1 - 1 / 255 * Math.max(r, Math.max(g, b)); | ||
|  | 
 | ||
|  | 	return [h, w * 100, b * 100]; | ||
|  | }; | ||
|  | 
 | ||
|  | convert.rgb.cmyk = function (rgb) { | ||
|  | 	var r = rgb[0] / 255; | ||
|  | 	var g = rgb[1] / 255; | ||
|  | 	var b = rgb[2] / 255; | ||
|  | 	var c; | ||
|  | 	var m; | ||
|  | 	var y; | ||
|  | 	var k; | ||
|  | 
 | ||
|  | 	k = Math.min(1 - r, 1 - g, 1 - b); | ||
|  | 	c = (1 - r - k) / (1 - k) || 0; | ||
|  | 	m = (1 - g - k) / (1 - k) || 0; | ||
|  | 	y = (1 - b - k) / (1 - k) || 0; | ||
|  | 
 | ||
|  | 	return [c * 100, m * 100, y * 100, k * 100]; | ||
|  | }; | ||
|  | 
 | ||
|  | /** | ||
|  |  * See https://en.m.wikipedia.org/wiki/Euclidean_distance#Squared_Euclidean_distance
 | ||
|  |  * */ | ||
|  | function comparativeDistance(x, y) { | ||
|  | 	return ( | ||
|  | 		Math.pow(x[0] - y[0], 2) + | ||
|  | 		Math.pow(x[1] - y[1], 2) + | ||
|  | 		Math.pow(x[2] - y[2], 2) | ||
|  | 	); | ||
|  | } | ||
|  | 
 | ||
|  | convert.rgb.keyword = function (rgb) { | ||
|  | 	var reversed = reverseKeywords[rgb]; | ||
|  | 	if (reversed) { | ||
|  | 		return reversed; | ||
|  | 	} | ||
|  | 
 | ||
|  | 	var currentClosestDistance = Infinity; | ||
|  | 	var currentClosestKeyword; | ||
|  | 
 | ||
|  | 	for (var keyword in cssKeywords) { | ||
|  | 		if (cssKeywords.hasOwnProperty(keyword)) { | ||
|  | 			var value = cssKeywords[keyword]; | ||
|  | 
 | ||
|  | 			// Compute comparative distance
 | ||
|  | 			var distance = comparativeDistance(rgb, value); | ||
|  | 
 | ||
|  | 			// Check if its less, if so set as closest
 | ||
|  | 			if (distance < currentClosestDistance) { | ||
|  | 				currentClosestDistance = distance; | ||
|  | 				currentClosestKeyword = keyword; | ||
|  | 			} | ||
|  | 		} | ||
|  | 	} | ||
|  | 
 | ||
|  | 	return currentClosestKeyword; | ||
|  | }; | ||
|  | 
 | ||
|  | convert.keyword.rgb = function (keyword) { | ||
|  | 	return cssKeywords[keyword]; | ||
|  | }; | ||
|  | 
 | ||
|  | convert.rgb.xyz = function (rgb) { | ||
|  | 	var r = rgb[0] / 255; | ||
|  | 	var g = rgb[1] / 255; | ||
|  | 	var b = rgb[2] / 255; | ||
|  | 
 | ||
|  | 	// assume sRGB
 | ||
|  | 	r = r > 0.04045 ? Math.pow(((r + 0.055) / 1.055), 2.4) : (r / 12.92); | ||
|  | 	g = g > 0.04045 ? Math.pow(((g + 0.055) / 1.055), 2.4) : (g / 12.92); | ||
|  | 	b = b > 0.04045 ? Math.pow(((b + 0.055) / 1.055), 2.4) : (b / 12.92); | ||
|  | 
 | ||
|  | 	var x = (r * 0.4124) + (g * 0.3576) + (b * 0.1805); | ||
|  | 	var y = (r * 0.2126) + (g * 0.7152) + (b * 0.0722); | ||
|  | 	var z = (r * 0.0193) + (g * 0.1192) + (b * 0.9505); | ||
|  | 
 | ||
|  | 	return [x * 100, y * 100, z * 100]; | ||
|  | }; | ||
|  | 
 | ||
|  | convert.rgb.lab = function (rgb) { | ||
|  | 	var xyz = convert.rgb.xyz(rgb); | ||
|  | 	var x = xyz[0]; | ||
|  | 	var y = xyz[1]; | ||
|  | 	var z = xyz[2]; | ||
|  | 	var l; | ||
|  | 	var a; | ||
|  | 	var b; | ||
|  | 
 | ||
|  | 	x /= 95.047; | ||
|  | 	y /= 100; | ||
|  | 	z /= 108.883; | ||
|  | 
 | ||
|  | 	x = x > 0.008856 ? Math.pow(x, 1 / 3) : (7.787 * x) + (16 / 116); | ||
|  | 	y = y > 0.008856 ? Math.pow(y, 1 / 3) : (7.787 * y) + (16 / 116); | ||
|  | 	z = z > 0.008856 ? Math.pow(z, 1 / 3) : (7.787 * z) + (16 / 116); | ||
|  | 
 | ||
|  | 	l = (116 * y) - 16; | ||
|  | 	a = 500 * (x - y); | ||
|  | 	b = 200 * (y - z); | ||
|  | 
 | ||
|  | 	return [l, a, b]; | ||
|  | }; | ||
|  | 
 | ||
|  | convert.hsl.rgb = function (hsl) { | ||
|  | 	var h = hsl[0] / 360; | ||
|  | 	var s = hsl[1] / 100; | ||
|  | 	var l = hsl[2] / 100; | ||
|  | 	var t1; | ||
|  | 	var t2; | ||
|  | 	var t3; | ||
|  | 	var rgb; | ||
|  | 	var val; | ||
|  | 
 | ||
|  | 	if (s === 0) { | ||
|  | 		val = l * 255; | ||
|  | 		return [val, val, val]; | ||
|  | 	} | ||
|  | 
 | ||
|  | 	if (l < 0.5) { | ||
|  | 		t2 = l * (1 + s); | ||
|  | 	} else { | ||
|  | 		t2 = l + s - l * s; | ||
|  | 	} | ||
|  | 
 | ||
|  | 	t1 = 2 * l - t2; | ||
|  | 
 | ||
|  | 	rgb = [0, 0, 0]; | ||
|  | 	for (var i = 0; i < 3; i++) { | ||
|  | 		t3 = h + 1 / 3 * -(i - 1); | ||
|  | 		if (t3 < 0) { | ||
|  | 			t3++; | ||
|  | 		} | ||
|  | 		if (t3 > 1) { | ||
|  | 			t3--; | ||
|  | 		} | ||
|  | 
 | ||
|  | 		if (6 * t3 < 1) { | ||
|  | 			val = t1 + (t2 - t1) * 6 * t3; | ||
|  | 		} else if (2 * t3 < 1) { | ||
|  | 			val = t2; | ||
|  | 		} else if (3 * t3 < 2) { | ||
|  | 			val = t1 + (t2 - t1) * (2 / 3 - t3) * 6; | ||
|  | 		} else { | ||
|  | 			val = t1; | ||
|  | 		} | ||
|  | 
 | ||
|  | 		rgb[i] = val * 255; | ||
|  | 	} | ||
|  | 
 | ||
|  | 	return rgb; | ||
|  | }; | ||
|  | 
 | ||
|  | convert.hsl.hsv = function (hsl) { | ||
|  | 	var h = hsl[0]; | ||
|  | 	var s = hsl[1] / 100; | ||
|  | 	var l = hsl[2] / 100; | ||
|  | 	var smin = s; | ||
|  | 	var lmin = Math.max(l, 0.01); | ||
|  | 	var sv; | ||
|  | 	var v; | ||
|  | 
 | ||
|  | 	l *= 2; | ||
|  | 	s *= (l <= 1) ? l : 2 - l; | ||
|  | 	smin *= lmin <= 1 ? lmin : 2 - lmin; | ||
|  | 	v = (l + s) / 2; | ||
|  | 	sv = l === 0 ? (2 * smin) / (lmin + smin) : (2 * s) / (l + s); | ||
|  | 
 | ||
|  | 	return [h, sv * 100, v * 100]; | ||
|  | }; | ||
|  | 
 | ||
|  | convert.hsv.rgb = function (hsv) { | ||
|  | 	var h = hsv[0] / 60; | ||
|  | 	var s = hsv[1] / 100; | ||
|  | 	var v = hsv[2] / 100; | ||
|  | 	var hi = Math.floor(h) % 6; | ||
|  | 
 | ||
|  | 	var f = h - Math.floor(h); | ||
|  | 	var p = 255 * v * (1 - s); | ||
|  | 	var q = 255 * v * (1 - (s * f)); | ||
|  | 	var t = 255 * v * (1 - (s * (1 - f))); | ||
|  | 	v *= 255; | ||
|  | 
 | ||
|  | 	switch (hi) { | ||
|  | 		case 0: | ||
|  | 			return [v, t, p]; | ||
|  | 		case 1: | ||
|  | 			return [q, v, p]; | ||
|  | 		case 2: | ||
|  | 			return [p, v, t]; | ||
|  | 		case 3: | ||
|  | 			return [p, q, v]; | ||
|  | 		case 4: | ||
|  | 			return [t, p, v]; | ||
|  | 		case 5: | ||
|  | 			return [v, p, q]; | ||
|  | 	} | ||
|  | }; | ||
|  | 
 | ||
|  | convert.hsv.hsl = function (hsv) { | ||
|  | 	var h = hsv[0]; | ||
|  | 	var s = hsv[1] / 100; | ||
|  | 	var v = hsv[2] / 100; | ||
|  | 	var vmin = Math.max(v, 0.01); | ||
|  | 	var lmin; | ||
|  | 	var sl; | ||
|  | 	var l; | ||
|  | 
 | ||
|  | 	l = (2 - s) * v; | ||
|  | 	lmin = (2 - s) * vmin; | ||
|  | 	sl = s * vmin; | ||
|  | 	sl /= (lmin <= 1) ? lmin : 2 - lmin; | ||
|  | 	sl = sl || 0; | ||
|  | 	l /= 2; | ||
|  | 
 | ||
|  | 	return [h, sl * 100, l * 100]; | ||
|  | }; | ||
|  | 
 | ||
|  | // http://dev.w3.org/csswg/css-color/#hwb-to-rgb
 | ||
|  | convert.hwb.rgb = function (hwb) { | ||
|  | 	var h = hwb[0] / 360; | ||
|  | 	var wh = hwb[1] / 100; | ||
|  | 	var bl = hwb[2] / 100; | ||
|  | 	var ratio = wh + bl; | ||
|  | 	var i; | ||
|  | 	var v; | ||
|  | 	var f; | ||
|  | 	var n; | ||
|  | 
 | ||
|  | 	// wh + bl cant be > 1
 | ||
|  | 	if (ratio > 1) { | ||
|  | 		wh /= ratio; | ||
|  | 		bl /= ratio; | ||
|  | 	} | ||
|  | 
 | ||
|  | 	i = Math.floor(6 * h); | ||
|  | 	v = 1 - bl; | ||
|  | 	f = 6 * h - i; | ||
|  | 
 | ||
|  | 	if ((i & 0x01) !== 0) { | ||
|  | 		f = 1 - f; | ||
|  | 	} | ||
|  | 
 | ||
|  | 	n = wh + f * (v - wh); // linear interpolation
 | ||
|  | 
 | ||
|  | 	var r; | ||
|  | 	var g; | ||
|  | 	var b; | ||
|  | 	switch (i) { | ||
|  | 		default: | ||
|  | 		case 6: | ||
|  | 		case 0: r = v; g = n; b = wh; break; | ||
|  | 		case 1: r = n; g = v; b = wh; break; | ||
|  | 		case 2: r = wh; g = v; b = n; break; | ||
|  | 		case 3: r = wh; g = n; b = v; break; | ||
|  | 		case 4: r = n; g = wh; b = v; break; | ||
|  | 		case 5: r = v; g = wh; b = n; break; | ||
|  | 	} | ||
|  | 
 | ||
|  | 	return [r * 255, g * 255, b * 255]; | ||
|  | }; | ||
|  | 
 | ||
|  | convert.cmyk.rgb = function (cmyk) { | ||
|  | 	var c = cmyk[0] / 100; | ||
|  | 	var m = cmyk[1] / 100; | ||
|  | 	var y = cmyk[2] / 100; | ||
|  | 	var k = cmyk[3] / 100; | ||
|  | 	var r; | ||
|  | 	var g; | ||
|  | 	var b; | ||
|  | 
 | ||
|  | 	r = 1 - Math.min(1, c * (1 - k) + k); | ||
|  | 	g = 1 - Math.min(1, m * (1 - k) + k); | ||
|  | 	b = 1 - Math.min(1, y * (1 - k) + k); | ||
|  | 
 | ||
|  | 	return [r * 255, g * 255, b * 255]; | ||
|  | }; | ||
|  | 
 | ||
|  | convert.xyz.rgb = function (xyz) { | ||
|  | 	var x = xyz[0] / 100; | ||
|  | 	var y = xyz[1] / 100; | ||
|  | 	var z = xyz[2] / 100; | ||
|  | 	var r; | ||
|  | 	var g; | ||
|  | 	var b; | ||
|  | 
 | ||
|  | 	r = (x * 3.2406) + (y * -1.5372) + (z * -0.4986); | ||
|  | 	g = (x * -0.9689) + (y * 1.8758) + (z * 0.0415); | ||
|  | 	b = (x * 0.0557) + (y * -0.2040) + (z * 1.0570); | ||
|  | 
 | ||
|  | 	// assume sRGB
 | ||
|  | 	r = r > 0.0031308 | ||
|  | 		? ((1.055 * Math.pow(r, 1.0 / 2.4)) - 0.055) | ||
|  | 		: r * 12.92; | ||
|  | 
 | ||
|  | 	g = g > 0.0031308 | ||
|  | 		? ((1.055 * Math.pow(g, 1.0 / 2.4)) - 0.055) | ||
|  | 		: g * 12.92; | ||
|  | 
 | ||
|  | 	b = b > 0.0031308 | ||
|  | 		? ((1.055 * Math.pow(b, 1.0 / 2.4)) - 0.055) | ||
|  | 		: b * 12.92; | ||
|  | 
 | ||
|  | 	r = Math.min(Math.max(0, r), 1); | ||
|  | 	g = Math.min(Math.max(0, g), 1); | ||
|  | 	b = Math.min(Math.max(0, b), 1); | ||
|  | 
 | ||
|  | 	return [r * 255, g * 255, b * 255]; | ||
|  | }; | ||
|  | 
 | ||
|  | convert.xyz.lab = function (xyz) { | ||
|  | 	var x = xyz[0]; | ||
|  | 	var y = xyz[1]; | ||
|  | 	var z = xyz[2]; | ||
|  | 	var l; | ||
|  | 	var a; | ||
|  | 	var b; | ||
|  | 
 | ||
|  | 	x /= 95.047; | ||
|  | 	y /= 100; | ||
|  | 	z /= 108.883; | ||
|  | 
 | ||
|  | 	x = x > 0.008856 ? Math.pow(x, 1 / 3) : (7.787 * x) + (16 / 116); | ||
|  | 	y = y > 0.008856 ? Math.pow(y, 1 / 3) : (7.787 * y) + (16 / 116); | ||
|  | 	z = z > 0.008856 ? Math.pow(z, 1 / 3) : (7.787 * z) + (16 / 116); | ||
|  | 
 | ||
|  | 	l = (116 * y) - 16; | ||
|  | 	a = 500 * (x - y); | ||
|  | 	b = 200 * (y - z); | ||
|  | 
 | ||
|  | 	return [l, a, b]; | ||
|  | }; | ||
|  | 
 | ||
|  | convert.lab.xyz = function (lab) { | ||
|  | 	var l = lab[0]; | ||
|  | 	var a = lab[1]; | ||
|  | 	var b = lab[2]; | ||
|  | 	var x; | ||
|  | 	var y; | ||
|  | 	var z; | ||
|  | 
 | ||
|  | 	y = (l + 16) / 116; | ||
|  | 	x = a / 500 + y; | ||
|  | 	z = y - b / 200; | ||
|  | 
 | ||
|  | 	var y2 = Math.pow(y, 3); | ||
|  | 	var x2 = Math.pow(x, 3); | ||
|  | 	var z2 = Math.pow(z, 3); | ||
|  | 	y = y2 > 0.008856 ? y2 : (y - 16 / 116) / 7.787; | ||
|  | 	x = x2 > 0.008856 ? x2 : (x - 16 / 116) / 7.787; | ||
|  | 	z = z2 > 0.008856 ? z2 : (z - 16 / 116) / 7.787; | ||
|  | 
 | ||
|  | 	x *= 95.047; | ||
|  | 	y *= 100; | ||
|  | 	z *= 108.883; | ||
|  | 
 | ||
|  | 	return [x, y, z]; | ||
|  | }; | ||
|  | 
 | ||
|  | convert.lab.lch = function (lab) { | ||
|  | 	var l = lab[0]; | ||
|  | 	var a = lab[1]; | ||
|  | 	var b = lab[2]; | ||
|  | 	var hr; | ||
|  | 	var h; | ||
|  | 	var c; | ||
|  | 
 | ||
|  | 	hr = Math.atan2(b, a); | ||
|  | 	h = hr * 360 / 2 / Math.PI; | ||
|  | 
 | ||
|  | 	if (h < 0) { | ||
|  | 		h += 360; | ||
|  | 	} | ||
|  | 
 | ||
|  | 	c = Math.sqrt(a * a + b * b); | ||
|  | 
 | ||
|  | 	return [l, c, h]; | ||
|  | }; | ||
|  | 
 | ||
|  | convert.lch.lab = function (lch) { | ||
|  | 	var l = lch[0]; | ||
|  | 	var c = lch[1]; | ||
|  | 	var h = lch[2]; | ||
|  | 	var a; | ||
|  | 	var b; | ||
|  | 	var hr; | ||
|  | 
 | ||
|  | 	hr = h / 360 * 2 * Math.PI; | ||
|  | 	a = c * Math.cos(hr); | ||
|  | 	b = c * Math.sin(hr); | ||
|  | 
 | ||
|  | 	return [l, a, b]; | ||
|  | }; | ||
|  | 
 | ||
|  | convert.rgb.ansi16 = function (args) { | ||
|  | 	var r = args[0]; | ||
|  | 	var g = args[1]; | ||
|  | 	var b = args[2]; | ||
|  | 	var value = 1 in arguments ? arguments[1] : convert.rgb.hsv(args)[2]; // hsv -> ansi16 optimization
 | ||
|  | 
 | ||
|  | 	value = Math.round(value / 50); | ||
|  | 
 | ||
|  | 	if (value === 0) { | ||
|  | 		return 30; | ||
|  | 	} | ||
|  | 
 | ||
|  | 	var ansi = 30 | ||
|  | 		+ ((Math.round(b / 255) << 2) | ||
|  | 		| (Math.round(g / 255) << 1) | ||
|  | 		| Math.round(r / 255)); | ||
|  | 
 | ||
|  | 	if (value === 2) { | ||
|  | 		ansi += 60; | ||
|  | 	} | ||
|  | 
 | ||
|  | 	return ansi; | ||
|  | }; | ||
|  | 
 | ||
|  | convert.hsv.ansi16 = function (args) { | ||
|  | 	// optimization here; we already know the value and don't need to get
 | ||
|  | 	// it converted for us.
 | ||
|  | 	return convert.rgb.ansi16(convert.hsv.rgb(args), args[2]); | ||
|  | }; | ||
|  | 
 | ||
|  | convert.rgb.ansi256 = function (args) { | ||
|  | 	var r = args[0]; | ||
|  | 	var g = args[1]; | ||
|  | 	var b = args[2]; | ||
|  | 
 | ||
|  | 	// we use the extended greyscale palette here, with the exception of
 | ||
|  | 	// black and white. normal palette only has 4 greyscale shades.
 | ||
|  | 	if (r === g && g === b) { | ||
|  | 		if (r < 8) { | ||
|  | 			return 16; | ||
|  | 		} | ||
|  | 
 | ||
|  | 		if (r > 248) { | ||
|  | 			return 231; | ||
|  | 		} | ||
|  | 
 | ||
|  | 		return Math.round(((r - 8) / 247) * 24) + 232; | ||
|  | 	} | ||
|  | 
 | ||
|  | 	var ansi = 16 | ||
|  | 		+ (36 * Math.round(r / 255 * 5)) | ||
|  | 		+ (6 * Math.round(g / 255 * 5)) | ||
|  | 		+ Math.round(b / 255 * 5); | ||
|  | 
 | ||
|  | 	return ansi; | ||
|  | }; | ||
|  | 
 | ||
|  | convert.ansi16.rgb = function (args) { | ||
|  | 	var color = args % 10; | ||
|  | 
 | ||
|  | 	// handle greyscale
 | ||
|  | 	if (color === 0 || color === 7) { | ||
|  | 		if (args > 50) { | ||
|  | 			color += 3.5; | ||
|  | 		} | ||
|  | 
 | ||
|  | 		color = color / 10.5 * 255; | ||
|  | 
 | ||
|  | 		return [color, color, color]; | ||
|  | 	} | ||
|  | 
 | ||
|  | 	var mult = (~~(args > 50) + 1) * 0.5; | ||
|  | 	var r = ((color & 1) * mult) * 255; | ||
|  | 	var g = (((color >> 1) & 1) * mult) * 255; | ||
|  | 	var b = (((color >> 2) & 1) * mult) * 255; | ||
|  | 
 | ||
|  | 	return [r, g, b]; | ||
|  | }; | ||
|  | 
 | ||
|  | convert.ansi256.rgb = function (args) { | ||
|  | 	// handle greyscale
 | ||
|  | 	if (args >= 232) { | ||
|  | 		var c = (args - 232) * 10 + 8; | ||
|  | 		return [c, c, c]; | ||
|  | 	} | ||
|  | 
 | ||
|  | 	args -= 16; | ||
|  | 
 | ||
|  | 	var rem; | ||
|  | 	var r = Math.floor(args / 36) / 5 * 255; | ||
|  | 	var g = Math.floor((rem = args % 36) / 6) / 5 * 255; | ||
|  | 	var b = (rem % 6) / 5 * 255; | ||
|  | 
 | ||
|  | 	return [r, g, b]; | ||
|  | }; | ||
|  | 
 | ||
|  | convert.rgb.hex = function (args) { | ||
|  | 	var integer = ((Math.round(args[0]) & 0xFF) << 16) | ||
|  | 		+ ((Math.round(args[1]) & 0xFF) << 8) | ||
|  | 		+ (Math.round(args[2]) & 0xFF); | ||
|  | 
 | ||
|  | 	var string = integer.toString(16).toUpperCase(); | ||
|  | 	return '000000'.substring(string.length) + string; | ||
|  | }; | ||
|  | 
 | ||
|  | convert.hex.rgb = function (args) { | ||
|  | 	var match = args.toString(16).match(/[a-f0-9]{6}|[a-f0-9]{3}/i); | ||
|  | 	if (!match) { | ||
|  | 		return [0, 0, 0]; | ||
|  | 	} | ||
|  | 
 | ||
|  | 	var colorString = match[0]; | ||
|  | 
 | ||
|  | 	if (match[0].length === 3) { | ||
|  | 		colorString = colorString.split('').map(function (char) { | ||
|  | 			return char + char; | ||
|  | 		}).join(''); | ||
|  | 	} | ||
|  | 
 | ||
|  | 	var integer = parseInt(colorString, 16); | ||
|  | 	var r = (integer >> 16) & 0xFF; | ||
|  | 	var g = (integer >> 8) & 0xFF; | ||
|  | 	var b = integer & 0xFF; | ||
|  | 
 | ||
|  | 	return [r, g, b]; | ||
|  | }; | ||
|  | 
 | ||
|  | convert.rgb.hcg = function (rgb) { | ||
|  | 	var r = rgb[0] / 255; | ||
|  | 	var g = rgb[1] / 255; | ||
|  | 	var b = rgb[2] / 255; | ||
|  | 	var max = Math.max(Math.max(r, g), b); | ||
|  | 	var min = Math.min(Math.min(r, g), b); | ||
|  | 	var chroma = (max - min); | ||
|  | 	var grayscale; | ||
|  | 	var hue; | ||
|  | 
 | ||
|  | 	if (chroma < 1) { | ||
|  | 		grayscale = min / (1 - chroma); | ||
|  | 	} else { | ||
|  | 		grayscale = 0; | ||
|  | 	} | ||
|  | 
 | ||
|  | 	if (chroma <= 0) { | ||
|  | 		hue = 0; | ||
|  | 	} else | ||
|  | 	if (max === r) { | ||
|  | 		hue = ((g - b) / chroma) % 6; | ||
|  | 	} else | ||
|  | 	if (max === g) { | ||
|  | 		hue = 2 + (b - r) / chroma; | ||
|  | 	} else { | ||
|  | 		hue = 4 + (r - g) / chroma + 4; | ||
|  | 	} | ||
|  | 
 | ||
|  | 	hue /= 6; | ||
|  | 	hue %= 1; | ||
|  | 
 | ||
|  | 	return [hue * 360, chroma * 100, grayscale * 100]; | ||
|  | }; | ||
|  | 
 | ||
|  | convert.hsl.hcg = function (hsl) { | ||
|  | 	var s = hsl[1] / 100; | ||
|  | 	var l = hsl[2] / 100; | ||
|  | 	var c = 1; | ||
|  | 	var f = 0; | ||
|  | 
 | ||
|  | 	if (l < 0.5) { | ||
|  | 		c = 2.0 * s * l; | ||
|  | 	} else { | ||
|  | 		c = 2.0 * s * (1.0 - l); | ||
|  | 	} | ||
|  | 
 | ||
|  | 	if (c < 1.0) { | ||
|  | 		f = (l - 0.5 * c) / (1.0 - c); | ||
|  | 	} | ||
|  | 
 | ||
|  | 	return [hsl[0], c * 100, f * 100]; | ||
|  | }; | ||
|  | 
 | ||
|  | convert.hsv.hcg = function (hsv) { | ||
|  | 	var s = hsv[1] / 100; | ||
|  | 	var v = hsv[2] / 100; | ||
|  | 
 | ||
|  | 	var c = s * v; | ||
|  | 	var f = 0; | ||
|  | 
 | ||
|  | 	if (c < 1.0) { | ||
|  | 		f = (v - c) / (1 - c); | ||
|  | 	} | ||
|  | 
 | ||
|  | 	return [hsv[0], c * 100, f * 100]; | ||
|  | }; | ||
|  | 
 | ||
|  | convert.hcg.rgb = function (hcg) { | ||
|  | 	var h = hcg[0] / 360; | ||
|  | 	var c = hcg[1] / 100; | ||
|  | 	var g = hcg[2] / 100; | ||
|  | 
 | ||
|  | 	if (c === 0.0) { | ||
|  | 		return [g * 255, g * 255, g * 255]; | ||
|  | 	} | ||
|  | 
 | ||
|  | 	var pure = [0, 0, 0]; | ||
|  | 	var hi = (h % 1) * 6; | ||
|  | 	var v = hi % 1; | ||
|  | 	var w = 1 - v; | ||
|  | 	var mg = 0; | ||
|  | 
 | ||
|  | 	switch (Math.floor(hi)) { | ||
|  | 		case 0: | ||
|  | 			pure[0] = 1; pure[1] = v; pure[2] = 0; break; | ||
|  | 		case 1: | ||
|  | 			pure[0] = w; pure[1] = 1; pure[2] = 0; break; | ||
|  | 		case 2: | ||
|  | 			pure[0] = 0; pure[1] = 1; pure[2] = v; break; | ||
|  | 		case 3: | ||
|  | 			pure[0] = 0; pure[1] = w; pure[2] = 1; break; | ||
|  | 		case 4: | ||
|  | 			pure[0] = v; pure[1] = 0; pure[2] = 1; break; | ||
|  | 		default: | ||
|  | 			pure[0] = 1; pure[1] = 0; pure[2] = w; | ||
|  | 	} | ||
|  | 
 | ||
|  | 	mg = (1.0 - c) * g; | ||
|  | 
 | ||
|  | 	return [ | ||
|  | 		(c * pure[0] + mg) * 255, | ||
|  | 		(c * pure[1] + mg) * 255, | ||
|  | 		(c * pure[2] + mg) * 255 | ||
|  | 	]; | ||
|  | }; | ||
|  | 
 | ||
|  | convert.hcg.hsv = function (hcg) { | ||
|  | 	var c = hcg[1] / 100; | ||
|  | 	var g = hcg[2] / 100; | ||
|  | 
 | ||
|  | 	var v = c + g * (1.0 - c); | ||
|  | 	var f = 0; | ||
|  | 
 | ||
|  | 	if (v > 0.0) { | ||
|  | 		f = c / v; | ||
|  | 	} | ||
|  | 
 | ||
|  | 	return [hcg[0], f * 100, v * 100]; | ||
|  | }; | ||
|  | 
 | ||
|  | convert.hcg.hsl = function (hcg) { | ||
|  | 	var c = hcg[1] / 100; | ||
|  | 	var g = hcg[2] / 100; | ||
|  | 
 | ||
|  | 	var l = g * (1.0 - c) + 0.5 * c; | ||
|  | 	var s = 0; | ||
|  | 
 | ||
|  | 	if (l > 0.0 && l < 0.5) { | ||
|  | 		s = c / (2 * l); | ||
|  | 	} else | ||
|  | 	if (l >= 0.5 && l < 1.0) { | ||
|  | 		s = c / (2 * (1 - l)); | ||
|  | 	} | ||
|  | 
 | ||
|  | 	return [hcg[0], s * 100, l * 100]; | ||
|  | }; | ||
|  | 
 | ||
|  | convert.hcg.hwb = function (hcg) { | ||
|  | 	var c = hcg[1] / 100; | ||
|  | 	var g = hcg[2] / 100; | ||
|  | 	var v = c + g * (1.0 - c); | ||
|  | 	return [hcg[0], (v - c) * 100, (1 - v) * 100]; | ||
|  | }; | ||
|  | 
 | ||
|  | convert.hwb.hcg = function (hwb) { | ||
|  | 	var w = hwb[1] / 100; | ||
|  | 	var b = hwb[2] / 100; | ||
|  | 	var v = 1 - b; | ||
|  | 	var c = v - w; | ||
|  | 	var g = 0; | ||
|  | 
 | ||
|  | 	if (c < 1) { | ||
|  | 		g = (v - c) / (1 - c); | ||
|  | 	} | ||
|  | 
 | ||
|  | 	return [hwb[0], c * 100, g * 100]; | ||
|  | }; | ||
|  | 
 | ||
|  | convert.apple.rgb = function (apple) { | ||
|  | 	return [(apple[0] / 65535) * 255, (apple[1] / 65535) * 255, (apple[2] / 65535) * 255]; | ||
|  | }; | ||
|  | 
 | ||
|  | convert.rgb.apple = function (rgb) { | ||
|  | 	return [(rgb[0] / 255) * 65535, (rgb[1] / 255) * 65535, (rgb[2] / 255) * 65535]; | ||
|  | }; | ||
|  | 
 | ||
|  | convert.gray.rgb = function (args) { | ||
|  | 	return [args[0] / 100 * 255, args[0] / 100 * 255, args[0] / 100 * 255]; | ||
|  | }; | ||
|  | 
 | ||
|  | convert.gray.hsl = convert.gray.hsv = function (args) { | ||
|  | 	return [0, 0, args[0]]; | ||
|  | }; | ||
|  | 
 | ||
|  | convert.gray.hwb = function (gray) { | ||
|  | 	return [0, 100, gray[0]]; | ||
|  | }; | ||
|  | 
 | ||
|  | convert.gray.cmyk = function (gray) { | ||
|  | 	return [0, 0, 0, gray[0]]; | ||
|  | }; | ||
|  | 
 | ||
|  | convert.gray.lab = function (gray) { | ||
|  | 	return [gray[0], 0, 0]; | ||
|  | }; | ||
|  | 
 | ||
|  | convert.gray.hex = function (gray) { | ||
|  | 	var val = Math.round(gray[0] / 100 * 255) & 0xFF; | ||
|  | 	var integer = (val << 16) + (val << 8) + val; | ||
|  | 
 | ||
|  | 	var string = integer.toString(16).toUpperCase(); | ||
|  | 	return '000000'.substring(string.length) + string; | ||
|  | }; | ||
|  | 
 | ||
|  | convert.rgb.gray = function (rgb) { | ||
|  | 	var val = (rgb[0] + rgb[1] + rgb[2]) / 3; | ||
|  | 	return [val / 255 * 100]; | ||
|  | }; |