139 lines
		
	
	
		
			4.3 KiB
		
	
	
	
		
			JavaScript
		
	
	
	
	
	
		
		
			
		
	
	
			139 lines
		
	
	
		
			4.3 KiB
		
	
	
	
		
			JavaScript
		
	
	
	
	
	
|  | /** | ||
|  |  * @preserve | ||
|  |  * JS Implementation of incremental MurmurHash3 (r150) (as of May 10, 2013) | ||
|  |  * | ||
|  |  * @author <a href="mailto:jensyt@gmail.com">Jens Taylor</a> | ||
|  |  * @see http://github.com/homebrewing/brauhaus-diff
 | ||
|  |  * @author <a href="mailto:gary.court@gmail.com">Gary Court</a> | ||
|  |  * @see http://github.com/garycourt/murmurhash-js
 | ||
|  |  * @author <a href="mailto:aappleby@gmail.com">Austin Appleby</a> | ||
|  |  * @see http://sites.google.com/site/murmurhash/
 | ||
|  |  */ | ||
|  | (function(){ | ||
|  |     var cache; | ||
|  | 
 | ||
|  |     // Call this function without `new` to use the cached object (good for
 | ||
|  |     // single-threaded environments), or with `new` to create a new object.
 | ||
|  |     //
 | ||
|  |     // @param {string} key A UTF-16 or ASCII string
 | ||
|  |     // @param {number} seed An optional positive integer
 | ||
|  |     // @return {object} A MurmurHash3 object for incremental hashing
 | ||
|  |     function MurmurHash3(key, seed) { | ||
|  |         var m = this instanceof MurmurHash3 ? this : cache; | ||
|  |         m.reset(seed) | ||
|  |         if (typeof key === 'string' && key.length > 0) { | ||
|  |             m.hash(key); | ||
|  |         } | ||
|  | 
 | ||
|  |         if (m !== this) { | ||
|  |             return m; | ||
|  |         } | ||
|  |     }; | ||
|  | 
 | ||
|  |     // Incrementally add a string to this hash
 | ||
|  |     //
 | ||
|  |     // @param {string} key A UTF-16 or ASCII string
 | ||
|  |     // @return {object} this
 | ||
|  |     MurmurHash3.prototype.hash = function(key) { | ||
|  |         var h1, k1, i, top, len; | ||
|  | 
 | ||
|  |         len = key.length; | ||
|  |         this.len += len; | ||
|  | 
 | ||
|  |         k1 = this.k1; | ||
|  |         i = 0; | ||
|  |         switch (this.rem) { | ||
|  |             case 0: k1 ^= len > i ? (key.charCodeAt(i++) & 0xffff) : 0; | ||
|  |             case 1: k1 ^= len > i ? (key.charCodeAt(i++) & 0xffff) << 8 : 0; | ||
|  |             case 2: k1 ^= len > i ? (key.charCodeAt(i++) & 0xffff) << 16 : 0; | ||
|  |             case 3: | ||
|  |                 k1 ^= len > i ? (key.charCodeAt(i) & 0xff) << 24 : 0; | ||
|  |                 k1 ^= len > i ? (key.charCodeAt(i++) & 0xff00) >> 8 : 0; | ||
|  |         } | ||
|  | 
 | ||
|  |         this.rem = (len + this.rem) & 3; // & 3 is same as % 4
 | ||
|  |         len -= this.rem; | ||
|  |         if (len > 0) { | ||
|  |             h1 = this.h1; | ||
|  |             while (1) { | ||
|  |                 k1 = (k1 * 0x2d51 + (k1 & 0xffff) * 0xcc9e0000) & 0xffffffff; | ||
|  |                 k1 = (k1 << 15) | (k1 >>> 17); | ||
|  |                 k1 = (k1 * 0x3593 + (k1 & 0xffff) * 0x1b870000) & 0xffffffff; | ||
|  | 
 | ||
|  |                 h1 ^= k1; | ||
|  |                 h1 = (h1 << 13) | (h1 >>> 19); | ||
|  |                 h1 = (h1 * 5 + 0xe6546b64) & 0xffffffff; | ||
|  | 
 | ||
|  |                 if (i >= len) { | ||
|  |                     break; | ||
|  |                 } | ||
|  | 
 | ||
|  |                 k1 = ((key.charCodeAt(i++) & 0xffff)) ^ | ||
|  |                      ((key.charCodeAt(i++) & 0xffff) << 8) ^ | ||
|  |                      ((key.charCodeAt(i++) & 0xffff) << 16); | ||
|  |                 top = key.charCodeAt(i++); | ||
|  |                 k1 ^= ((top & 0xff) << 24) ^ | ||
|  |                       ((top & 0xff00) >> 8); | ||
|  |             } | ||
|  | 
 | ||
|  |             k1 = 0; | ||
|  |             switch (this.rem) { | ||
|  |                 case 3: k1 ^= (key.charCodeAt(i + 2) & 0xffff) << 16; | ||
|  |                 case 2: k1 ^= (key.charCodeAt(i + 1) & 0xffff) << 8; | ||
|  |                 case 1: k1 ^= (key.charCodeAt(i) & 0xffff); | ||
|  |             } | ||
|  | 
 | ||
|  |             this.h1 = h1; | ||
|  |         } | ||
|  | 
 | ||
|  |         this.k1 = k1; | ||
|  |         return this; | ||
|  |     }; | ||
|  | 
 | ||
|  |     // Get the result of this hash
 | ||
|  |     //
 | ||
|  |     // @return {number} The 32-bit hash
 | ||
|  |     MurmurHash3.prototype.result = function() { | ||
|  |         var k1, h1; | ||
|  |          | ||
|  |         k1 = this.k1; | ||
|  |         h1 = this.h1; | ||
|  | 
 | ||
|  |         if (k1 > 0) { | ||
|  |             k1 = (k1 * 0x2d51 + (k1 & 0xffff) * 0xcc9e0000) & 0xffffffff; | ||
|  |             k1 = (k1 << 15) | (k1 >>> 17); | ||
|  |             k1 = (k1 * 0x3593 + (k1 & 0xffff) * 0x1b870000) & 0xffffffff; | ||
|  |             h1 ^= k1; | ||
|  |         } | ||
|  | 
 | ||
|  |         h1 ^= this.len; | ||
|  | 
 | ||
|  |         h1 ^= h1 >>> 16; | ||
|  |         h1 = (h1 * 0xca6b + (h1 & 0xffff) * 0x85eb0000) & 0xffffffff; | ||
|  |         h1 ^= h1 >>> 13; | ||
|  |         h1 = (h1 * 0xae35 + (h1 & 0xffff) * 0xc2b20000) & 0xffffffff; | ||
|  |         h1 ^= h1 >>> 16; | ||
|  | 
 | ||
|  |         return h1 >>> 0; | ||
|  |     }; | ||
|  | 
 | ||
|  |     // Reset the hash object for reuse
 | ||
|  |     //
 | ||
|  |     // @param {number} seed An optional positive integer
 | ||
|  |     MurmurHash3.prototype.reset = function(seed) { | ||
|  |         this.h1 = typeof seed === 'number' ? seed : 0; | ||
|  |         this.rem = this.k1 = this.len = 0; | ||
|  |         return this; | ||
|  |     }; | ||
|  | 
 | ||
|  |     // A cached object to use. This can be safely used if you're in a single-
 | ||
|  |     // threaded environment, otherwise you need to create new hashes to use.
 | ||
|  |     cache = new MurmurHash3(); | ||
|  | 
 | ||
|  |     if (typeof(module) != 'undefined') { | ||
|  |         module.exports = MurmurHash3; | ||
|  |     } else { | ||
|  |         this.MurmurHash3 = MurmurHash3; | ||
|  |     } | ||
|  | }()); |